For those of you who missed the first and second installment of this series, go back and read them now. I’ll wait. When you’re done, proceed onward.
As I explained last time, I had created this world. It was a big world with this village where everyone dressed traditionally and time seemingly stood still. It was remote, being surrounded by unspoiled wilderness in all directions. This hamlet needed a name and I struggled with it for awhile. It had to have a name that defined its demeanor, something that had to establish immediately to the viewer. Since this idea was inspired by Maple Town, I tried saying various names over that conveyed a sense of tranquility. Some of the names I came up with in this design phase were Rose Town, Rosy Town, Sun Town, Sunton, Paxville, and Sunnytown.
In the end, I came up with the name “Sunnyville” after trying out a few combinations. My instincts told me that this would work and it had a nice ring to it. From there on, I developed the concept some more. As I said before, I didn’t know what I was going to do with this world. I could have just concentrated on the day-to-day lives of the townspeople, but that alone would have been boring. Sunnyville Stories would not have worked in that case. You have to understand that comics is a very personal medium. For a comic to work, you have to be able to connect with the reader. If you are unable to connect with a reader, then your comic won’t work.

Early version of Rusty
As I said in the last entry, I remembered how the first episode of Maple Town had Patty Rabbit and her family arriving in their new hometown by train. That really got my brain working. I recalled some of my own personal experiences having moved to a radically different location. So I invented a character for the readers to view this traditional looking village with – the character of Rusty. Rusty was there from the start. I conceived him as a teenager who had to leave behind everything he knew and move to this very strange looking place. We’ve all heard stories about characters moving…but I still felt something was not quite right.
Rusty was a teenager. He was unsure of himself and he needed someone to relate to and confide in. That’s how I created Samantha or “Sam” for short.
I should emphasize right now that the Samantha I created back in 2005 was quite different from the one you know now in Sunnyville Stories. In fact, she was not a cat – Samantha was a rabbit! Unfortunately, at the time of this writing, I have not been able to locate my old sketchbooks from that time period so I can’t share with you the concept art I did for Samantha. Continue reading →